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Profile ___________________________________________________________

  • Multiple years of multiplatform animation and graphical experience
  • Never too old to learn new stuff, because learning new stuff keeps you sharp
  • Never stops looking to make my work faster and more efficient
  • Loves working in (small) teams and the feedback they provide
  • Skills ____________________________________________________________

    Art Skills: 3D Character Rigging and Animation, Low and High polygon 3D Modeling, Enemy/Combat/Gameplay Design, Environment Artist, Story-boarding.

    Software Skills:
    Animations/Modeling : Autodesk 3D Studio Max, Blender, Autodesk Maya (basic)
    Engine Exp. : Unity3D, Unreal Engine 4

    Experience _______________________________________________________


    FREELANCE GAMEDEVELOPMENT (Owner) (2013 – present)
    (Character) Animator/3D Modeler/Environment Artist

    Sandra Meijer
    Lead artist at Engine Software

    "Christiaan - ex-colleague, now freelance hired, is a great man to work with; he is a real pro in animating. Best of all, he is a really nice guy! Engine-software hired him last month again for animating cartoony characters, it's wonderfull to see that he's got the guts to take the animation a step further and make them over the top cool :)"

    July 25, 2013, Sandra was Christiaan's client



    CURVEPOINT STUDIOS (Owner) (2012 – present)
    Animator/3D Modeler/Environment Artist/And more



    ENGINE SOFTWARE B.V. (2007 – 2012)
    Lead Animator/3D Modeler/Environment Artist

    At Engine Software, I created original animations for humanoids, animal, creatures and developed various rigging systems suited for use on different projects. Also I worked very closely with the coding department for smooth implementations. Contributed by creating 3D characters and environments. Developed combat and gameplay systems. And created various enemy designs.

    Hiroshi Wijmer
    Game designer at Engine-Software

    "Christiaan is a passionate and multi disciplinary graphic artist. Always eager to learn new things and breaking the conventional rules to create the best product possible. Giving feedback and criticism is appreciated by Chris as he is reflecting on his work.

    Besides being a graphic artist he also has a good sense of concept design which make him a good partner to work with. And perhaps most importantly he is an easy going friendly guy with a good sense of humor".

    September 18, 2012, Hiroshi worked directly with Christiaan at Engine Software




    INTERNSHIP ENGINE SOFTWARE B.V. (2006 – 2007)
    3D Modeler/Environment Artist

    Created various 3D environments for the racegame Stateshift on the Sony PSP.
    Received the same responsibilities as a full time employee, and delivered my work to the same standards.


    Published Games __________________________________________________


    I have worked on 20 published games (for PSP, Nintendo DS and 3DS and Wii) including: Suite Life II: Circle of spies (Nds), Hop (Nds), Mahjong 3D: Warriors of The Emperor (3Ds) and Secret Mysteries in London (3Ds)


    Education ________________________________________________________


    Multimedia Design and Technologies, Enschede (Netherlands) (2000 – 2007)
    HAVO, Christelijk College Nassau-Veluwe, Harderwijk (1994 – 2000)

    Personalia _______________________________________________________

    Name:
    Christiaan van Hoegee
    E-Mail:
    cvanhoegee@gmail.com
    Skype:
    z1rk00
    Nationality:
    Dutch
    Known languages:
    Dutch (primary), English