As an creative and seasoned animator I'm always looking how to take my work to the next level.
With more than 20 published Nintendo handheld games at Engine Software, I have experience in animating characters, animals and all other moving things. I have a very strong hand in keyed animations and create my own rigging systems for a more efficient workflow. Besides the fact I really love working on games as an animator, I'm also very familiar with responsibilities as a designer.